Introduction to Scratch
Number of lessons: 16
Age 6-12 years old
We'll solve interesting problems, create colorful cartoons, and scale mountains! We will create our own projects that may be exhibited to parents and friends, as well as demonstrated to other GEEKLAMA students during the hackathon (project presentation).

We will master computer logic and its fundamental components, such as loops, conditions, functions, and operators.

All assignments are designed to foster creativity and innovative thinking.
Our student's projet
    Course goal
    Course description
    Unit 1
    Basics of programming
    Scratch blocks and interface
    Animation and stories
    Course schedule
    Unit 2
    Introduction to Gamedev
    Operators and Cloning
    Conditions and Loops
    Unit 3
    Game Development
    Variables and Blocks
    Unit 4
    Design Thinking
    Product development
    After completing this course, students are able to design and program their own Scratch games and are ready to upgrade to Advanced Scratch
    Can't choose a direction?
    If you can't choose a track, sign up for a free 15-minute consultation, and we'll help you decide.
    Your child will love the lessons at GEEKLAMA since they are exciting and practical,
    and you will appreciate the outcome when you see your child's glowing eyes after successfully presenting their first independent project.