Coding courses for kids and teenagers taught by real engineers
Coding courses for kids and teenagers taught by real engineers
Book a FREE trial class right now!
Сhoose your child's age range
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14-17 years old
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Students and their parents share their GEEKLAMA experiences
Course developers and teachers from leading IT companies and universities
Game development
6-17 years
Web development
11-17 years
Data Science
11-17 years
App development
11-17 years
Can you create your own website? Easily! We create websites in HTML and CSS, as well as Javascript and Tilda
Explore data analysis and machine learning for a promising future
Adalo apps, a Python-powered Telegram bot, and more
Create your first games in Scratch and Python, and learn the fundamentals of Roblox
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Projects from our courses
Sergey, course developer
Space battle on Scratch
Shweta, 9 years old
Platformer Game Scratch
Anna, programming instructor
Tic Tac Toe in Python
To stop the invasion of alien ships on Earth, you must shoot in various directions and destroy the invaders
Help Geeklama reach diamond. But be careful in order not to slip into the dirt.
Recreation of a well-known game in Python with a graphical interface and support for multiple players
1 lesson = 60 minutes = 1 interesting project
Participation in hackathons (presentation of projects)
Free trial lesson →
The teacher is focused on every child
All teachers are practicing programmers
Flexible schedule
Weekly report to parents
The "how" of a GEEKLAMA lesson
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Who are the teachers?
Our teachers are our pride and joy! Our policy is to exclusively hire practicing specialists. They work in the world's leading IT companies (Cisco, Facebook, NASA, etc.) or are engaged in science at the best universities in the world (MIT, University of California, Berkeley, etc.). Each of the teachers has extensive experience in software development and communicates effectively with children. More information about them can be found on the Teachers page
What is your approach to learning?
GEEKLAMA offers a project-oriented approach. We are against theoretical lessons. We teach through projects and engage students in practical problem solving through games, knowledge exchange, and open discussion. Our courses are not only of excellent quality and thoughtfulness, but they are also fun and captivating!
For us, programming is more than just a popular trend in education. We wish to raise a new generation of innovative thinkers. Our courses are designed to keep students motivated and to spark enthusiasm and curiosity as they immerse themselves in the world of programming. It is important to us that every student is motivated, interested, and successful, that they are energized, and that they believe in themselves. More information can be found in the section Why GEEKLAMA?
Is there going to be any homework?
Yes. This is the part of learning that the children subsequently describe as the most exciting part of the course: they enjoy coming up with their own projects! You might believe that the child is simply having fun. But he doesn't just play games; he learns a full-fledged programming language and consolidates the content he's already mastered.
Where can I find the class schedule?
Since the teacher works with each child individually in a 1: 1 manner, we always provide the most suitable schedule for each student.
What should you do if you miss a class?
You have individual lessons and a personal training schedule, so you can always agree to postpone or skip a lesson with the teacher or administrator.
Where do I begin?
The first course is chosen based on the child's age and programming experience. On the Tracks page, we provide programs for elementary, middle, and high school students. If you find it difficult to decide on your own, we offer you a free 15-minute consultation, as a result of which we will select and offer you a suitable course with a free first lesson.
How do I prepare for the class?
To join a class, you need to have a computer or laptop with Internet access. We provide all the materials for the lessons, give simple instructions on how to prepare for the lesson, and install the necessary software. Problems are unlikely, but just in case, our support team and teachers will always come to your aid.
What are the technical requirements for taking classes?
A Computer / laptop with a webcam (tablets and iPads are not suitable). Google account (Gmail mail) and Chrome / Opera browser are required.
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