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This course is fully hands-on as students will spend more time building games and practicing programming in Python. Students are exposed to large codes and complicated logic in game design, game development, and design thinking. They will be fully engaged through small challenges, assignments, and projects. At the end of the course, each student will have designed and created six games that they can show to future employers.
About the course
Tech requirements: Laptop/PC (no ChromeBooks), WiFi (25+ Mbps), Webcam
Prerequisites: Python Fundamentals
Time Commitment: 2 hours per week in class + 1-2 hours per week outside of class
Outcomes
(* Structure your code with functions and classes *)
// Practice Python programming
# Create and customize 6 games
/* Learn Arcade library */
Curriculum:
Week 1-2
Drawing
User Control; Update Method;
1st lesson
Course Introduction
Python Recap; Introduction to Arcade Library and Drawing;